1 Tojalmaran

Ro933 Assignment

For the similar carbine featured in Battlefield: Vietnam, see CAR-15

The M4 is a firearm tracing its origins to a variant of the CAR-15 which is based on the M16 and all based on the original AR-15 made by ArmaLite. It is a shorter and lighter version of the M16A2, with 80% parts commonality with the M16A2. The M4A1 has selective fire options including semi-automatic and full-auto. It fires the 5.56x45mm NATO round, and is suitable for C.Q.C. Although the M4 has a shorter effective range than the longer M16, many military analysts consider engagement with a non-specialized small arm above a range of 300 meters (330 yd) to be unnecessary. It is effective at ranges of 150 meters (160 yd) or less and has a maximum effective range of about 500 to 600 meters (550–660 yd).

Battlefield 2Edit

M4

Inventory slot

Main weapon

Unlocked at

Unlocked at start

Firemodes

Full-automatic
Semi-automatic

Multipliers

3x head
1x torso
0.66x armored torso
0.7x limbs

Recoil

Hipfire

Zoomed

0.2 (Min)
0.3 (Standing)
0.24 (Crouched)

0.15

Increase per bullet

Decrease per second

1.7

"The M4 is a lightweight version of the M16 and fires the same type of ammunition. It has similar handling and accuracy but does less damage. It comes equipped with a red-dot scope."

— In-game description

The M4 is the standard primary weapon in Battlefield 2 and is issued to the USMC'sSpecial Forces kit. The M4 possesses a Red Dot Sight. It is statistically very similar to the other carbines, with a higher recoil than, but identical spread and damage to, the G36C, yet less damage than the AK-74u.

GalleryEdit

Battlefield 2: Modern CombatEdit

Colt M4 Carbine

Firemodes

Fully Automatic

The Colt M4 Carbine is a weapon featured in Battlefield 2: Modern Combat.

SingleplayerEdit

The M4 Carbine is issued to NATO assault-class soldiers during Radio Silence. It has a moderate rate of fire, a 30 round magazine, high damage and good accuracy.

It can kill in a single head shot and is effective as a sharpshooting weapon with its magnified M68 Aimpoint sight. It also has an M203 attached to it, though it is unusable until you unlock it. Blind firing for head shots and the grenade launcher can easily dispose of a large amount of enemies.

MultiplayerEdit

The M4 Carbine is issued to the USMC Assault kit and can be used similarly to how it's used in singleplayer.

GalleryEdit

The M4 Carbine in Battlefield 2: Modern Combat (Xbox 360)

The M4 Carbine in the last mission in Battlefield 2: Modern Combat (Xbox 360)

The M4 Carbine's scope view in Battlefield 2: Modern Combat (Xbox 360)

Reloading the M4 Carbine in Battlefield 2: Modern Combat (Xbox 360)

Cocking the M4 Carbine in Battlefield 2: Modern Combat (Xbox 360)


Add a photo to this gallery
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Weapon 1

VS

Weapon

Attachment 1

Attachment 2

Weapon 2


vs

RO933 .300 BLK

+ None + None

Advantages of M416 + None + None

Damage-drop off starts a little further

M416's Damage drop-off starts 17% further

Much higher fire rate

M416 fires rounds 21% faster

Way less bullet drop

M416 has 25% less bullet drop

A bit faster tactical reload (Bullets left)

M416 reloads 4% faster when there is a bullet in the chamber

A bit faster empty reload

M416 reloads 4% faster when there's no bullet in the chamber

Much higher muzzle velocity

M416's bullets fly 52% faster

Significatly less upwards recoil (ADS, Stand)

M416 has 25% less upwards kick (ADS, Stand)

Slightly less recoil to left (ADS, Stand)

M416 has 21% less kick to left (ADS, Stand)

Slightly less recoil to right (ADS, Stand)

M416 has 14% less kick to right (ADS, Stand)

A bit lower first shot recoil multiplier

M416's First shot recoil multiplier is 15% lower

Advantages of RO933 .300 BLK + None + None

Little more min damage

RO933 .300 BLK does 15% more damage at long range

Much longer maximum distance

RO933 .300 BLK's bullets fly 120% further

A lot faster Recoil decrease (ADS, Stand)

RO933 .300 BLK recovers 67% faster from recoil (ADS, Stand)

Significantly less spread (ADS, moving)

RO933 .300 BLK has 20% lower ADS base spread (Moving)

Significantly less spread (HIP, Stand, Not moving)

RO933 .300 BLK has 33% lower HIP base spread (Standing, Not moving)

Significantly less spread (HIP, Crouching, Not moving)

RO933 .300 BLK has 40% lower HIP base spread (Crouch, Not moving)

Significantly less spread (HIP, Prone, Not moving)

RO933 .300 BLK has 50% lower HIP base spread (Prone, Not moving)

Significantly less spread (HIP, Stand, Moving)

RO933 .300 BLK has 29% lower HIP base spread (Standing, Moving)

Significantly less spread (HIP, Crouching, Moving)

RO933 .300 BLK has 42% lower HIP base spread (Crouch, Moving)

Significantly less spread (HIP, Prone, Moving)

RO933 .300 BLK has 50% lower HIP base spread (Prone, Moving)

Equal stats on M416 + None + None and RO933_.300_BLK + None + None

Same maximum damage

Both do same damage at close range

Same drop-off end distance

Damage drop stops at the same distance

Equal magazine size

Both guns have equal sized magazine

Same amount of spread (ADS, not moving)

Both guns have same amount of ADS spread (Not moving)

Same amount of spread increase per shot

Spread increases at the same rate on both guns

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